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authorTobias Geerinckx-Rice <me@tobias.gr>2020-01-21 00:22:30 +0100
committerTobias Geerinckx-Rice <me@tobias.gr>2020-01-21 00:43:24 +0100
commit570b89f4016d8e4913502176b6ca4ead511e2e8a (patch)
tree2e972129f2e7d8b9fc933dc9a0a21eae8227fe85 /gnu/packages/games.scm
parent21e733ce4eb5f15d195d129d659d1be373696a9c (diff)
downloadguix-patches-570b89f4016d8e4913502176b6ca4ead511e2e8a.tar
guix-patches-570b89f4016d8e4913502176b6ca4ead511e2e8a.tar.gz
gnu: gzdoom: Update to 4.3.2.
* gnu/packages/games.scm (gzdoom): Update to 4.3.2. [source]: Use GIT-FETCH and GIT-FILE-NAME. Apply system libgme patch. Update snippet. [arguments]: Allow system libgme. Update substitution file names. [inputs]: Use fluidsynth@2. * gnu/packages/patches/gzdoom-find-system-libgme.patch: New file. * gnu/local.mk (dist_patch_DATA): Add it.
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r--gnu/packages/games.scm55
1 files changed, 32 insertions, 23 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm
index 83330590cf..f348cafb67 100644
--- a/gnu/packages/games.scm
+++ b/gnu/packages/games.scm
@@ -5706,24 +5706,29 @@ You can save humanity and get programming skills!")
(define-public gzdoom
(package
(name "gzdoom")
- (version "3.7.2")
- (source (origin
- (method url-fetch)
- (uri
- (string-append "https://zdoom.org/files/gzdoom/src/gzdoom-src-g"
- version ".zip"))
- (sha256
- (base32
- "0182f160m8d0c3nywjw3dxvnz93xjs4cn8akx7137cha4s05wdq7"))
- (patches (search-patches "gzdoom-search-in-installed-share.patch"))
- (modules '((guix build utils)))
- (snippet
- '(begin
- (delete-file-recursively "bzip2")
- (delete-file-recursively "game-music-emu")
- (delete-file-recursively "jpeg")
- (delete-file-recursively "zlib")
- #t))))
+ (version "4.3.2")
+ (source
+ (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/coelckers/gzdoom.git")
+ (commit (string-append "g" version))))
+ (file-name (git-file-name name version))
+ (sha256
+ (base32 "0i4hyg72z84fc6ca2ic9q82q5cbgrbd7bynl3kpkypxvyasq08wz"))
+ (patches (search-patches "gzdoom-search-in-installed-share.patch"
+ "gzdoom-find-system-libgme.patch"))
+ (modules '((guix build utils)))
+ (snippet
+ '(begin
+ ;; Remove some bundled libraries. XXX There are more, but removing
+ ;; them would require, at least, patching the build system.
+ (with-directory-excursion "libraries"
+ (delete-file-recursively "bzip2")
+ (delete-file-recursively "game-music-emu")
+ (delete-file-recursively "jpeg")
+ (delete-file-recursively "zlib"))
+ #t))))
(arguments
'(#:tests? #f
#:configure-flags
@@ -5733,8 +5738,12 @@ You can save humanity and get programming skills!")
"-DCMAKE_CXX_FLAGS:="
"-DSHARE_DIR=\\\"" out "/share/\\\" "
"-DGUIX_OUT_PK3=\\\"" out "/share/games/doom\\\"")
- ;; look for libraries at buildtime instead of
- ;; dynamically finding them at runtime
+
+ ;; The build requires some extra convincing not to use the bundled
+ ;; libgme previously deleted in the soure snippet.
+ "-DFORCE_INTERNAL_GME=OFF"
+
+ ;; Link libraries at build time instead of loading them at run time.
"-DDYN_OPENAL=OFF"
"-DDYN_FLUIDSYNTH=OFF"
"-DDYN_GTK=OFF"
@@ -5754,19 +5763,19 @@ You can save humanity and get programming skills!")
(string-append "COMMAND " (which "sh"))))
(substitute*
- "src/sound/mididevices/music_fluidsynth_mididevice.cpp"
+ "libraries/zmusic/mididevices/music_fluidsynth_mididevice.cpp"
(("/usr/share/sounds/sf2/FluidR3_GM.sf2")
(string-append fluid-3 "/share/soundfonts/FluidR3Mono_GM.sf3")))
(substitute*
- "src/sound/mididevices/music_timiditypp_mididevice.cpp"
+ "libraries/zmusic/mididevices/music_timiditypp_mididevice.cpp"
(("exename = \"timidity\"")
(string-append "exename = \"" timidity++ "/bin/timidity\"")))
#t))))))
(build-system cmake-build-system)
(inputs `(("bzip2" ,bzip2)
("fluid-3" ,fluid-3)
- ("fluidsynth" ,fluidsynth-1) ;XXX: try using 2.x when updating
+ ("fluidsynth" ,fluidsynth)
("gtk+3" ,gtk+)
("libgme" ,libgme)
("libjpeg" ,libjpeg)