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authorDavid Thompson <dthompson2@worcester.edu>2023-02-02 17:50:03 -0500
committerDavid Thompson <dthompson2@worcester.edu>2023-02-03 08:09:15 -0500
commitc19cd9f9470a8d60f8c1f8e0ff26b9cdb0e083ad (patch)
treef6d6df5603ef452b84761cbb0744f8b73a0cd3ed
parent0079dd7c8e9314249b1769b8360190038692d2f6 (diff)
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gnu: Add wasm4.
* gnu/packages/emulators.scm (wasm4): New variable.
-rw-r--r--gnu/packages/emulators.scm54
1 files changed, 53 insertions, 1 deletions
diff --git a/gnu/packages/emulators.scm b/gnu/packages/emulators.scm
index 7c04465526..47cb175d81 100644
--- a/gnu/packages/emulators.scm
+++ b/gnu/packages/emulators.scm
@@ -3,7 +3,7 @@
;;; Copyright © 2015 Paul van der Walt <paul@denknerd.org>
;;; Copyright © 2015, 2016, 2021 Sou Bunnbu <iyzsong@member.fsf.org>
;;; Copyright © 2015, 2016 Taylan Ulrich Bayırlı/Kammer <taylanbayirli@gmail.com>
-;;; Copyright © 2015, 2018 David Thompson <dthompson2@worcester.edu>
+;;; Copyright © 2015, 2018, 2023 David Thompson <dthompson2@worcester.edu>
;;; Copyright © 2016 Manolis Fragkiskos Ragkousis <manolis837@gmail.com>
;;; Copyright © 2016, 2017, 2018, 2020 Efraim Flashner <efraim@flashner.co.il>
;;; Copyright © 2017-2023 Nicolas Goaziou <mail@nicolasgoaziou.fr>
@@ -74,6 +74,7 @@
#:use-module (gnu packages gl)
#:use-module (gnu packages glib)
#:use-module (gnu packages gnome)
+ #:use-module (gnu packages graphics)
#:use-module (gnu packages gtk)
#:use-module (gnu packages image)
#:use-module (gnu packages libedit)
@@ -1506,6 +1507,57 @@ reference frontend for the libretro API, currently used by most as a modular
multi-system game/emulator system.")
(license license:gpl3+)))
+(define-public wasm4
+ (package
+ (name "wasm4")
+ (version "2.5.4")
+ (source (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/aduros/wasm4")
+ (commit (string-append "v" version))))
+ (file-name (git-file-name name version))
+ (sha256
+ (base32
+ "0ycnznwy4i4fw6l507y5xm986rxqvnpl971725q8xinsnq2swpnl"))))
+ (build-system cmake-build-system)
+ (arguments
+ (list
+ #:tests? #f ; no check target
+ #:configure-flags
+ #~(list (string-append "-DCMAKE_C_FLAGS="
+ "-I" #$minifb "/include "
+ "-I" #$wasm3 "/include"))
+ #:phases
+ '(modify-phases %standard-phases
+ ;; WASM4's source is a combination of multiple runtimes. We want to
+ ;; build the native one.
+ (add-after 'unpack 'chdir-to-native-runtime
+ (lambda _
+ (chdir "runtimes/native")))
+ ;; WASM4 uses git submodules to bundle several dependencies, which we
+ ;; have instead made dedicated packages for. This phase hacks the
+ ;; build system to use our own stuff.
+ (add-after 'chdir-to-native-runtime 'unbundle
+ (lambda _
+ (substitute* "CMakeLists.txt"
+ ;; These directories do not exist because we aren't pulling in
+ ;; submodules.
+ (("add_subdirectory\\(vendor/minifb\\)") "")
+ (("add_subdirectory\\(vendor/cubeb\\)") "")
+ ;; Add additional libraries needed to successfully link the
+ ;; wasm4 executable using the unbundled dependencies.
+ (("target_link_libraries\\(wasm4 minifb cubeb\\)")
+ "target_link_libraries(wasm4 m GL X11 xkbcommon minifb cubeb m3)")))))))
+ (inputs (list cubeb minifb wasm3))
+ (synopsis "WebAssembly fantasy console")
+ (description "WASM-4 is a low-level fantasy game console for building
+small games with WebAssembly. Game cartridges (ROMs) are small,
+self-contained .wasm files that can be built with any programming language
+that compiles to WebAssembly.")
+ (home-page "https://wasm4.org")
+ (license license:isc)))
+
(define-public scummvm
(package
(name "scummvm")