Description: Avoid __DATE__ and __TIME__ to build reproducibly Author: Stephen Kitt --- a/src/GameInit.cpp +++ b/src/GameInit.cpp @@ -248,7 +248,6 @@ Logger::setActiv(XMSession::instance()->noLog() == false); /* apply log activ mode */ LogInfo(std::string("X-Moto " + XMBuild::getVersionString(true)).c_str()); - LogInfo("compiled at "__DATE__" "__TIME__); if(SwapEndian::bigendien) { LogInfo("Systeme is bigendien"); } else { --- a/src/states/StateOptions.cpp +++ b/src/states/StateOptions.cpp @@ -1233,8 +1233,6 @@ int p=25; makeWindowOptions_infos_line(v_window, "Version", "X-Moto " + XMBuild::getVersionString(true), p); p+=20; - makeWindowOptions_infos_line(v_window, "Compilation date", __DATE__ " " __TIME__, p); - p+=20; makeWindowOptions_infos_line(v_window, "User data directory", XMFS::getUserDir(FDT_DATA), p); p+=20; makeWindowOptions_infos_line(v_window, "User config directory", XMFS::getUserDir(FDT_CONFIG), p);