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authorSharlatan Hellseher <sharlatanus@gmail.com>2021-06-24 13:41:12 +0200
committerGuillaume Le Vaillant <glv@posteo.net>2021-06-24 14:22:09 +0200
commit88cde3c671747b6a51699ab8e7052de3c79fac04 (patch)
tree95cbae99945e583991108e290d00dfdb25607009 /gnu
parentd09184ce2eafd1c5f7d4d1962c44b0becfaede16 (diff)
downloadguix-patches-88cde3c671747b6a51699ab8e7052de3c79fac04.tar
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gnu: Add trial.
* gnu/packages/lisp-xyz.scm (cl-trial, ecl-trial, sbcl-trial): New variables. Signed-off-by: Guillaume Le Vaillant <glv@posteo.net>
Diffstat (limited to 'gnu')
-rw-r--r--gnu/packages/lisp-xyz.scm66
1 files changed, 66 insertions, 0 deletions
diff --git a/gnu/packages/lisp-xyz.scm b/gnu/packages/lisp-xyz.scm
index 7fb9290502..83b580455f 100644
--- a/gnu/packages/lisp-xyz.scm
+++ b/gnu/packages/lisp-xyz.scm
@@ -17862,3 +17862,69 @@ joysticks, and other such HID devices.")
(define-public cl-gamepad
(sbcl-package->cl-source-package sbcl-cl-gamepad))
+
+(define-public sbcl-trial
+ (let ((commit "ba178cac3a5528c570c7e8dad66c58cc770db53a")
+ (revision "1"))
+ (package
+ (name "sbcl-trial")
+ (version (git-version "1.2.0" revision commit))
+ (source
+ (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/Shirakumo/trial")
+ (commit commit)))
+ (file-name (git-file-name "trial" version))
+ (sha256
+ (base32 "1vpv9nrpq93fz1c5cyi1hazaaz9ijbrf1l7zwp7gammndr5v028r"))))
+ (build-system asdf-build-system/sbcl)
+ (native-inputs
+ `(("trivial-features" ,sbcl-trivial-features)))
+ (inputs
+ `(("alexandria" ,sbcl-alexandria)
+ ("3d-matrices" ,sbcl-3d-matrices)
+ ("3d-vectors" ,sbcl-3d-vectors)
+ ("bordeaux-threads" ,sbcl-bordeaux-threads)
+ ("cl-gamepad" ,sbcl-cl-gamepad)
+ ("cl-jpeg" ,sbcl-cl-jpeg)
+ ("cl-opengl" ,sbcl-cl-opengl)
+ ("cl-ppcre" ,sbcl-cl-ppcre)
+ ("cl-tga" ,sbcl-cl-tga)
+ ("closer-mop" ,sbcl-closer-mop)
+ ("deploy" ,sbcl-deploy)
+ ("fast-io" ,sbcl-fast-io)
+ ("flare" ,sbcl-flare)
+ ("float-features" ,sbcl-float-features)
+ ("flow" ,sbcl-flow)
+ ("for" ,sbcl-for)
+ ("form-fiddle" ,sbcl-form-fiddle)
+ ("glsl-toolkit" ,sbcl-glsl-toolkit)
+ ("ieee-floats" ,sbcl-ieee-floats)
+ ("jsown" ,sbcl-jsown)
+ ("lambda-fiddle" ,sbcl-lambda-fiddle)
+ ("lquery" ,sbcl-lquery)
+ ("messagebox" ,sbcl-messagebox)
+ ("mmap" ,sbcl-mmap)
+ ("pathname-utils" ,sbcl-pathname-utils)
+ ("pngload" ,sbcl-pngload)
+ ("retrospectiff" ,sbcl-retrospectiff)
+ ("static-vectors" ,sbcl-static-vectors)
+ ("terrable" ,sbcl-terrable)
+ ("trivial-garbage" ,sbcl-trivial-garbage)
+ ("trivial-indent" ,sbcl-trivial-indent)
+ ("verbose" ,sbcl-verbose)
+ ("zpng" ,sbcl-zpng)))
+ (home-page "https://github.com/Shirakumo/trial")
+ (synopsis "Common Lisp game engine")
+ (description
+ "Trial is a game engine written in Common Lisp. Unlike many other
+engines, it is meant to be more of a loose connection of components that can be
+fit together as required by any particular game.")
+ (license license:zlib))))
+
+(define-public ecl-trial
+ (sbcl-package->ecl-package sbcl-trial))
+
+(define-public cl-trial
+ (sbcl-package->cl-source-package sbcl-trial))