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author | Marius Bakke <mbakke@fastmail.com> | 2020-02-03 15:45:44 +0100 |
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committer | Marius Bakke <mbakke@fastmail.com> | 2020-02-03 15:45:44 +0100 |
commit | 52665d2b6bd709ba46c1e364a6d6164f5f4824ff (patch) | |
tree | 55fd79b3939c08f6f6e9fe383f0df5e4caa82b57 /gnu/packages/patches/sdl-pango-matrix_declarations.patch | |
parent | 584d08c5c98cb1893e4f44bd1c4191f405b13f01 (diff) | |
parent | 0a83339bb1429332ee889e9a976aa214ae2ac0db (diff) | |
download | guix-patches-52665d2b6bd709ba46c1e364a6d6164f5f4824ff.tar guix-patches-52665d2b6bd709ba46c1e364a6d6164f5f4824ff.tar.gz |
Merge branch 'staging' into core-updates
Diffstat (limited to 'gnu/packages/patches/sdl-pango-matrix_declarations.patch')
-rw-r--r-- | gnu/packages/patches/sdl-pango-matrix_declarations.patch | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/gnu/packages/patches/sdl-pango-matrix_declarations.patch b/gnu/packages/patches/sdl-pango-matrix_declarations.patch new file mode 100644 index 0000000000..c35d0a708d --- /dev/null +++ b/gnu/packages/patches/sdl-pango-matrix_declarations.patch @@ -0,0 +1,131 @@ +Index: SDL_Pango-0.1.2/src/SDL_Pango.c +=================================================================== +--- SDL_Pango-0.1.2.orig/src/SDL_Pango.c 2007-09-18 15:03:10.732910311 +0200 ++++ SDL_Pango-0.1.2/src/SDL_Pango.c 2007-09-18 15:04:41.970109622 +0200 +@@ -286,6 +286,59 @@ + } contextImpl;
+
+
++const SDLPango_Matrix _MATRIX_WHITE_BACK
++ = {255, 0, 0, 0,
++ 255, 0, 0, 0,
++ 255, 0, 0, 0,
++ 255, 255, 0, 0,};
++
++/*!
++ Specifies white back and black letter.
++*/
++const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK;
++
++const SDLPango_Matrix _MATRIX_BLACK_BACK
++ = {0, 255, 0, 0,
++ 0, 255, 0, 0,
++ 0, 255, 0, 0,
++ 255, 255, 0, 0,};
++/*!
++ Specifies black back and white letter.
++*/
++const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK;
++
++const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER
++ = {0, 0, 0, 0,
++ 0, 0, 0, 0,
++ 0, 0, 0, 0,
++ 0, 255, 0, 0,};
++/*!
++ Specifies transparent back and black letter.
++*/
++const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER;
++
++const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER
++ = {255, 255, 0, 0,
++ 255, 255, 0, 0,
++ 255, 255, 0, 0,
++ 0, 255, 0, 0,};
++/*!
++ Specifies transparent back and white letter.
++*/
++const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER;
++
++const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER
++ = {255, 255, 0, 0,
++ 255, 255, 0, 0,
++ 255, 255, 0, 0,
++ 0, 0, 0, 0,};
++/*!
++ Specifies transparent back and transparent letter.
++ This is useful for KARAOKE like rendering.
++*/
++const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;
++
++
+ /*!
+ Initialize the Glib and Pango API.
+ This must be called before using other functions in this library,
+Index: SDL_Pango-0.1.2/src/SDL_Pango.h +=================================================================== +--- SDL_Pango-0.1.2.orig/src/SDL_Pango.h 2007-09-18 15:03:10.732910311 +0200 ++++ SDL_Pango-0.1.2/src/SDL_Pango.h 2007-09-18 15:06:24.919976401 +0200 +@@ -47,57 +47,27 @@ + Uint8 m[4][4]; /*! Matrix variables */
+ } SDLPango_Matrix;
+
+-const SDLPango_Matrix _MATRIX_WHITE_BACK
+- = {255, 0, 0, 0,
+- 255, 0, 0, 0,
+- 255, 0, 0, 0,
+- 255, 255, 0, 0,};
+-
+ /*!
+ Specifies white back and black letter.
+ */
+-const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK;
+-
+-const SDLPango_Matrix _MATRIX_BLACK_BACK
+- = {0, 255, 0, 0,
+- 0, 255, 0, 0,
+- 0, 255, 0, 0,
+- 255, 255, 0, 0,};
++extern const SDLPango_Matrix *MATRIX_WHITE_BACK;
+ /*!
+ Specifies black back and white letter.
+ */
+-const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK;
+-
+-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER
+- = {0, 0, 0, 0,
+- 0, 0, 0, 0,
+- 0, 0, 0, 0,
+- 0, 255, 0, 0,};
++extern const SDLPango_Matrix *MATRIX_BLACK_BACK;
+ /*!
+ Specifies transparent back and black letter.
+ */
+-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER;
+-
+-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER
+- = {255, 255, 0, 0,
+- 255, 255, 0, 0,
+- 255, 255, 0, 0,
+- 0, 255, 0, 0,};
++extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER;
+ /*!
+ Specifies transparent back and white letter.
+ */
+-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER;
+-
+-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER
+- = {255, 255, 0, 0,
+- 255, 255, 0, 0,
+- 255, 255, 0, 0,
+- 0, 0, 0, 0,};
++extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER;
+ /*!
+ Specifies transparent back and transparent letter.
+ This is useful for KARAOKE like rendering.
+ */
+-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;
++extern const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;
+
+ /*!
+ Specifies direction of text. See Pango reference for detail
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