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authorMarius Bakke <marius@gnu.org>2021-08-12 00:30:27 +0200
committerMarius Bakke <marius@gnu.org>2021-08-12 00:30:27 +0200
commitc4133c43c7cfe2476ebfae87f9e4d10d96de9bc7 (patch)
tree47bd773d2f434384b54e56916c1a287dd8e51511 /gnu/packages/patches/instead-use-games-path.patch
parentffa01e68859bb7a6daa9fcffdc8d77ca35db4bc0 (diff)
parent4eb0a5146ae5a195a29c79f586fcc1e58f7fa69b (diff)
downloadguix-patches-c4133c43c7cfe2476ebfae87f9e4d10d96de9bc7.tar
guix-patches-c4133c43c7cfe2476ebfae87f9e4d10d96de9bc7.tar.gz
Merge branch 'master' into core-updates-frozen
Conflicts: gnu/packages/algebra.scm gnu/packages/games.scm gnu/packages/golang.scm gnu/packages/kerberos.scm gnu/packages/mail.scm gnu/packages/python.scm gnu/packages/ruby.scm gnu/packages/scheme.scm gnu/packages/tex.scm gnu/packages/tls.scm gnu/packages/version-control.scm
Diffstat (limited to 'gnu/packages/patches/instead-use-games-path.patch')
-rw-r--r--gnu/packages/patches/instead-use-games-path.patch32
1 files changed, 32 insertions, 0 deletions
diff --git a/gnu/packages/patches/instead-use-games-path.patch b/gnu/packages/patches/instead-use-games-path.patch
new file mode 100644
index 0000000000..783fd21add
--- /dev/null
+++ b/gnu/packages/patches/instead-use-games-path.patch
@@ -0,0 +1,32 @@
+From 8b350daa847dd8e131d9e6b5b4434ce68a7903d0 Mon Sep 17 00:00:00 2001
+From: Dmitry Polyakov <polyakov@liltechdude.xyz>
+Date: Wed, 4 Aug 2021 15:46:33 +0500
+Subject: [PATCH] Add support for INSTEAD_GAMES_PATH
+
+In some setups, users might prefer to determine on their own the path in
+which games are located. This patch enables them to do so by setting
+the “INSTEAD_GAMES_PATH” environmnent variable.
+---
+ src/main.c | 6 ++++++
+ 1 file changed, 6 insertions(+)
+
+diff --git a/src/main.c b/src/main.c
+index ba0ada1d..b05497b8 100644
+--- a/src/main.c
++++ b/src/main.c
+@@ -394,6 +394,12 @@ int instead_main(int argc, char *argv[])
+ setdir(game_cwd);
+ profile_load(NULL);
+
++ char *gamespath_env = NULL;
++
++ if (gamespath_env = getenv("INSTEAD_GAMES_PATH"), gamespath_env != NULL) {
++ games_sw = strdup(gamespath_env);
++ }
++
+ for (i = 1; i < argc; i++) {
+ if (lua_sw) /* during load profile */
+ break;
+--
+2.32.0
+