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author | Marius Bakke <mbakke@fastmail.com> | 2020-05-08 21:40:51 +0200 |
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committer | Marius Bakke <mbakke@fastmail.com> | 2020-05-08 21:40:51 +0200 |
commit | 4bdf4182fe080c3409f6ef9b410146b67cfa2595 (patch) | |
tree | f1123ddb8c57eda6de026982904f6c5309adaca6 /gnu/packages/games.scm | |
parent | c81457a5883ea43950eb2ecdcbb58a5b144bcd11 (diff) | |
parent | 23a59b180b28b9fa22120c2b8305b9324442b94d (diff) | |
download | guix-patches-4bdf4182fe080c3409f6ef9b410146b67cfa2595.tar guix-patches-4bdf4182fe080c3409f6ef9b410146b67cfa2595.tar.gz |
Merge branch 'core-updates'
Diffstat (limited to 'gnu/packages/games.scm')
-rw-r--r-- | gnu/packages/games.scm | 95 |
1 files changed, 38 insertions, 57 deletions
diff --git a/gnu/packages/games.scm b/gnu/packages/games.scm index ff2ba65d96..b927ef4ab5 100644 --- a/gnu/packages/games.scm +++ b/gnu/packages/games.scm @@ -241,7 +241,7 @@ `(("expat" ,expat) ("freeglut" ,freeglut) ("glu" ,glu) - ("libjpeg" ,libjpeg) + ("libjpeg" ,libjpeg-turbo) ("libogg" ,libogg) ("libtiff" ,libtiff) ("libvorbis" ,libvorbis) @@ -863,7 +863,7 @@ effects and music to make a completely free game.") `(("pkg-config" ,pkg-config))) (inputs `(("glu" ,glu) - ("libjpeg" ,libjpeg) + ("libjpeg" ,libjpeg-turbo) ("libogg" ,libogg) ("libpng" ,libpng) ("libvorbis" ,libvorbis) @@ -2213,7 +2213,7 @@ are primarily in English, however some in other languages are provided.") #:make-flags '("CC=gcc" "sharedlib"))) (inputs `(("bzip2" ,bzip2) - ("libjpeg" ,libjpeg) + ("libjpeg" ,libjpeg-turbo) ("libpng" ,libpng) ("libx11" ,libx11) ("libxxf86vm" ,libxxf86vm) @@ -2360,7 +2360,7 @@ match, cannon keep, and grave-itation pit.") ("gmp" ,gmp) ("irrlicht" ,irrlicht) ("jsoncpp" ,jsoncpp) - ("libjpeg" ,libjpeg) + ("libjpeg" ,libjpeg-turbo) ("libpng" ,libpng) ("libogg" ,libogg) ("libvorbis" ,libvorbis) @@ -2497,6 +2497,7 @@ Widgets, and allows users to create more.") (uri (string-append "https://codeload.github.com/fifengine/" "fifengine/tar.gz/" version)) (file-name (string-append name "-" version ".tar.gz")) + (patches (search-patches "fifengine-swig-compat.patch")) (sha256 (base32 "1y4grw25cq5iqlg05rnbyxw1njl11ypidnlsm3qy4sm3xxdvb0p8")))) @@ -2513,7 +2514,9 @@ Widgets, and allows users to create more.") "/include/AL") (string-append "-DPYTHON_SITE_PACKAGES=" (assoc-ref %outputs "out") - "/lib/python3.7/site-packages")) + "/lib/python" + ,(version-major+minor (package-version python)) + "/site-packages")) #:phases (modify-phases %standard-phases (add-after 'unpack 'patch-run_tests.py @@ -2602,7 +2605,7 @@ games using Python as well as C++.") `(("pkg-config" ,pkg-config))) (inputs `(("freetype" ,freetype) - ("libjpeg" ,libjpeg) + ("libjpeg" ,libjpeg-turbo) ("libpng" ,libpng) ("libsndfile" ,libsndfile) ("libxml2" ,libxml2) @@ -2731,7 +2734,7 @@ This game is based on the GPL version of the famous game TuxRacer.") ("curl" ,curl) ;; The following input is needed to build the bundled and modified ;; version of irrlicht. - ("libjpeg" ,libjpeg) + ("libjpeg" ,libjpeg-turbo) ("openssl" ,openssl) ("enet" ,enet))) (native-inputs @@ -2882,20 +2885,7 @@ falling, themeable graphics and sounds, and replays.") "1i8mz6gw3qar09bscczhki0g4scj8pl58v85rp0g55r4bcq41l5v")))) (build-system cmake-build-system) (arguments - `(#:tests? #f ;no check target - #:phases (modify-phases %standard-phases - (add-before 'configure 'treat-boost-as-system-header - (lambda* (#:key inputs #:allow-other-keys) - (let ((boost (assoc-ref inputs "boost"))) - ;; Ensure Boost is treated as "system headers" to - ;; pacify compiler warnings induced by Boost headers. - (for-each (lambda (variable) - (setenv variable - (string-append boost "/include:" - (or (getenv variable) - "")))) - '("C_INCLUDE_PATH" "CPLUS_INCLUDE_PATH")) - #t)))))) + `(#:tests? #f)) ;no check target (native-inputs `(("gettext" ,gettext-minimal) ("pkg-config" ,pkg-config))) @@ -4391,7 +4381,7 @@ throwing people around in pseudo-randomly generated buildings.") (add-after 'set-paths 'set-sdl-paths (lambda* (#:key inputs #:allow-other-keys) (setenv "CPATH" - (string-append (getenv "CPATH") ":" + (string-append (or (getenv "CPATH") "") ":" (assoc-ref inputs "sdl-union") "/include/SDL")))) (replace 'configure @@ -4800,7 +4790,8 @@ over 100 user-created campaigns.") (string-append (assoc-ref inputs "sdl-union") "/include/SDL:" (assoc-ref inputs "python") - "/include/python2.7")) + "/include/python2.7:" + (or (getenv "CPLUS_INCLUDE_PATH") ""))) (substitute* "src/main/main.cpp" (("#include <SDL.h>" line) (string-append line " @@ -5577,7 +5568,7 @@ Crowther & Woods, its original authors, in 1995. It has been known as (setenv "CPATH" (string-append (assoc-ref inputs "sdl-union") "/include/SDL2:" - (getenv "CPATH"))) + (or (getenv "CPATH") ""))) #t)) (delete 'check) ;; premake doesn't provide install target @@ -5631,19 +5622,13 @@ Crowther & Woods, its original authors, in 1995. It has been known as (copy-recursively "game" (string-append data "/game")) ;; launcher (mkdir-p applications) - (with-output-to-file (string-append applications "/" - ,name ".desktop") - (lambda () - (display - (string-append - "[Desktop Entry] -Name=ToME4 -Comment=" ,synopsis "\n" -"Exec=" ,name "\n" -"Icon=" icon "\n" -"Terminal=false -Type=Application -Categories=Game;RolePlaying;\n"))))) + (make-desktop-entry-file + (string-append applications "/" ,name ".desktop") + #:name "ToME4" + #:comment ,synopsis + #:exec ,name + #:icon icon + #:categories '("Game" "RolePlaying"))) #t))))) (home-page "https://te4.org") (description "Tales of Maj’Eyal (ToME) RPG, featuring tactical turn-based @@ -6100,7 +6085,7 @@ You can save humanity and get programming skills!") ("fluidsynth" ,fluidsynth) ("gtk+3" ,gtk+) ("libgme" ,libgme) - ("libjpeg" ,libjpeg) + ("libjpeg" ,libjpeg-turbo) ("libsndfile" ,libsndfile) ("mesa" ,mesa) ("mpg123" ,mpg123) @@ -6557,7 +6542,7 @@ quotation from a collection of quotes.") `(("xonotic-data" ,xonotic-data) ("alsa-lib" ,alsa-lib) ("curl" ,curl) - ("libjpeg" ,libjpeg) + ("libjpeg" ,libjpeg-turbo) ("libmodplug" ,libmodplug) ("libvorbis" ,libvorbis) ("libogg" ,libogg) @@ -7988,22 +7973,18 @@ on items and player adaptability for character progression.") ;; game, so we borrow SCUMMVM's. (let ((apps (string-append out "/share/applications"))) (mkdir-p apps) - (with-output-to-file (string-append apps "/drascula.desktop") - (lambda _ - (format #t - "[Desktop Entry]~@ - Name=Drascula: The Vampire Strikes Back~@ - GenericName=Drascula~@ - Exec=~a/bin/drascula~@ - Icon=~a/share/icons/hicolor/scalable/apps/scummvm.svg~@ - Categories=AdventureGame;Game;RolePlaying;~@ - Keywords=game;adventure;roleplaying;2D,fantasy;~@ - Comment=Classic 2D point and click adventure game~@ - Comment[de]=klassisches 2D-Abenteuerspiel in Zeigen-und-Klicken-Manier~@ - Comment[fr]=Jeux classique d'aventure pointer-et-cliquer en 2D~@ - Comment[it]=Gioco classico di avventura punta e clicca 2D~@ - Type=Application~%" - out scummvm)))) + (make-desktop-entry-file + (string-append apps "/drascula.desktop") + #:name "Drascula: The Vampire Strikes Back" + #:generic-name "Drascula" + #:exec (string-append out "/bin/drascula") + #:icon (string-append scummvm "/share/icons/hicolor/scalable/apps/scummvm.svg") + #:categories '("AdventureGame" "Game" "RolePlaying") + #:keywords '("game" "adventure" "roleplaying" "2D" "fantasy") + #:comment '((#f "Classic 2D point and click adventure game") + ("de" "Klassisches 2D-Abenteuerspiel in Zeigen-und-Klicken-Manier") + ("fr" "Jeu classique d'aventure pointer-et-cliquer en 2D") + ("it" "Gioco classico di avventura punta e clicca 2D")))) #t)))) (native-inputs `(("bash" ,bash) @@ -10246,7 +10227,7 @@ This package is part of the KDE games module.") `(("curl" ,curl) ("font-dejavu" ,font-dejavu) ("glu" ,glu) - ("libjpeg" ,libjpeg) + ("libjpeg" ,libjpeg-turbo) ("libpng" ,libpng) ("libxdg-basedir" ,libxdg-basedir) ("libxml2" ,libxml2) @@ -10565,7 +10546,7 @@ kingdom.") (native-inputs `(("gettext" ,gettext-minimal))) ;for msgfmt (inputs - `(("libjpeg" ,libjpeg) + `(("libjpeg" ,libjpeg-turbo) ("libpng" ,libpng) ("libvorbis" ,libvorbis) ("physfs" ,physfs) |