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author | Ludovic Courtès <ludo@gnu.org> | 2022-04-28 16:24:46 +0200 |
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committer | Ludovic Courtès <ludo@gnu.org> | 2022-04-28 16:24:46 +0200 |
commit | 284fa7264963acc5d114ef5d54c347126b1654ba (patch) | |
tree | 3e5360fcc81b6d0dce76a65aca60cf8528f2931f /gnu/packages/game-development.scm | |
parent | 12c9da35389dfba86ae0d863132a6b2c4374205a (diff) | |
parent | 882cacc1bb5be0df334dd7ce55b385a3a1678728 (diff) | |
download | guix-patches-284fa7264963acc5d114ef5d54c347126b1654ba.tar guix-patches-284fa7264963acc5d114ef5d54c347126b1654ba.tar.gz |
Merge branch 'master' into staging
Diffstat (limited to 'gnu/packages/game-development.scm')
-rw-r--r-- | gnu/packages/game-development.scm | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 295ee20a90..daeeec42cb 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -2554,8 +2554,7 @@ physics engine is just a system for procedural animation.") (add-after 'unpack 'change-to-build-dir (lambda _ (chdir "buildsys/autotools") - (patch-shebang "get_version.py") - #t))))) + (patch-shebang "get_version.py")))))) (native-inputs (list autoconf automake |