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authorLudovic Courtès <ludo@gnu.org>2022-04-28 16:24:46 +0200
committerLudovic Courtès <ludo@gnu.org>2022-04-28 16:24:46 +0200
commit284fa7264963acc5d114ef5d54c347126b1654ba (patch)
tree3e5360fcc81b6d0dce76a65aca60cf8528f2931f /gnu/packages/game-development.scm
parent12c9da35389dfba86ae0d863132a6b2c4374205a (diff)
parent882cacc1bb5be0df334dd7ce55b385a3a1678728 (diff)
downloadguix-patches-284fa7264963acc5d114ef5d54c347126b1654ba.tar
guix-patches-284fa7264963acc5d114ef5d54c347126b1654ba.tar.gz
Merge branch 'master' into staging
Diffstat (limited to 'gnu/packages/game-development.scm')
-rw-r--r--gnu/packages/game-development.scm3
1 files changed, 1 insertions, 2 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index 295ee20a90..daeeec42cb 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -2554,8 +2554,7 @@ physics engine is just a system for procedural animation.")
(add-after 'unpack 'change-to-build-dir
(lambda _
(chdir "buildsys/autotools")
- (patch-shebang "get_version.py")
- #t)))))
+ (patch-shebang "get_version.py"))))))
(native-inputs
(list autoconf
automake