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authorMarius Bakke <mbakke@fastmail.com>2020-03-10 20:45:24 +0100
committerMarius Bakke <mbakke@fastmail.com>2020-03-10 20:45:24 +0100
commit2d421c4f19a0669879c9a8738361a151b1431d4f (patch)
treed814cdb0fa1bdf763973ea43d89e22eab1da42e0 /gnu/packages/game-development.scm
parentb3b5714fa72bf661003f27fbccba5697f5810115 (diff)
parent90799c35bd9cadaf7c28be5ea6e41ec692d5b4a4 (diff)
downloadguix-patches-2d421c4f19a0669879c9a8738361a151b1431d4f.tar
guix-patches-2d421c4f19a0669879c9a8738361a151b1431d4f.tar.gz
Merge branch 'master' into staging
Diffstat (limited to 'gnu/packages/game-development.scm')
-rw-r--r--gnu/packages/game-development.scm2
1 files changed, 1 insertions, 1 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm
index 262633760b..7638a545ca 100644
--- a/gnu/packages/game-development.scm
+++ b/gnu/packages/game-development.scm
@@ -2078,7 +2078,7 @@ a.k.a. XenoCollide) as described in Game Programming Gems 7.")
`(("glu" ,glu)
("libccd" ,libccd)
("mesa" ,mesa)))
- (home-page "http://www.ode.org/")
+ (home-page "https://www.ode.org/")
(synopsis "High performance library for simulating rigid body dynamics")
(description "ODE is a high performance library for simulating
rigid body dynamics. It is fully featured, stable, mature and