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author | Kei Kebreau <kei@openmailbox.org> | 2016-07-30 14:32:49 -0400 |
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committer | Kei Kebreau <kei@openmailbox.org> | 2016-07-30 14:32:49 -0400 |
commit | 4bc37bf0c3ed6029ab39a5c0d1930204a96f8036 (patch) | |
tree | 9269bc178facd81f1356671c24528a0301389eb2 | |
parent | d8841cc52ef3d4c51ceafa090d1bdc3e4d8dd467 (diff) | |
download | guix-patches-4bc37bf0c3ed6029ab39a5c0d1930204a96f8036.tar guix-patches-4bc37bf0c3ed6029ab39a5c0d1930204a96f8036.tar.gz |
gnu: Add python-pygame.
* gnu/packages/game-development.scm (python-pygame): New variable.
-rw-r--r-- | gnu/packages/game-development.scm | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 7067a714e7..0bfd0c5d30 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -31,6 +31,7 @@ #:use-module (guix git-download) #:use-module (guix build-system cmake) #:use-module (guix build-system gnu) + #:use-module (guix build-system python) #:use-module (gnu packages) #:use-module (gnu packages curl) #:use-module (gnu packages databases) @@ -41,8 +42,11 @@ #:use-module (gnu packages gnunet) #:use-module (gnu packages guile) #:use-module (gnu packages multiprecision) + #:use-module (gnu packages music) #:use-module (gnu packages ncurses) + #:use-module (gnu packages python) #:use-module (gnu packages qt) + #:use-module (gnu packages video) #:use-module (gnu packages compression) #:use-module (gnu packages zip) #:use-module (gnu packages gl) @@ -512,3 +516,102 @@ It offers the following features: OpenGL programs with character rendering services via an application programming interface (API).") (license (list license:expat license:lgpl2.1+)))) + +(define-public python-pygame + (package + (name "python-pygame") + (version "1.9.1") + (source (origin + (method url-fetch) + (uri (string-append "http://pygame.org/ftp/pygame-" + version "release.tar.gz")) + (sha256 + (base32 + "0cyl0ww4fjlf289pjxa53q4klyn55ajvkgymw0qrdgp4593raq52")))) + (build-system python-build-system) + (arguments + `(#:python ,python-2 + #:tests? #f ; Tests require pygame to be installed first. + #:phases + (modify-phases %standard-phases + ;; Set the paths to the dependencies manually because + ;; the configure script does not allow passing them as + ;; parameters. This also means we can skip the configure + ;; phase. + (add-before 'build 'set-library-paths + (lambda* (#:key inputs outputs #:allow-other-keys) + (let ((sdl-ref (assoc-ref inputs "sdl")) + (font-ref (assoc-ref inputs "sdl-ttf")) + (image-ref (assoc-ref inputs "sdl-image")) + (mixer-ref (assoc-ref inputs "sdl-mixer")) + (smpeg-ref (assoc-ref inputs "libsmpeg")) + (png-ref (assoc-ref inputs "libpng")) + (jpeg-ref (assoc-ref inputs "libjpeg")) + (v4l-ref (assoc-ref inputs "v4l-utils")) + (out-ref (assoc-ref outputs "out"))) + (substitute* "Setup.in" + (("SDL = -I/usr/include/SDL") + (string-append "SDL = -I" sdl-ref "/include/SDL -I."))) + (substitute* "Setup.in" + (("FONT = -lSDL_ttf") + (string-append "FONT = -I" font-ref "/include/SDL -L" + font-ref "/lib -lSDL_ttf"))) + (substitute* "Setup.in" + (("IMAGE = -lSDL_image") + (string-append "IMAGE = -I" image-ref "/include/SDL -L" + image-ref "/lib -lSDL_image"))) + (substitute* "Setup.in" + (("MIXER = -lSDL_mixer") + (string-append "MIXER = -I" mixer-ref "/include/SDL -L" + mixer-ref "/lib -lSDL_mixer"))) + (substitute* "Setup.in" + (("SMPEG = -lsmpeg") + (string-append "SMPEG = -I" smpeg-ref "/include/smpeg -L" + smpeg-ref "/lib -lsmpeg"))) + (substitute* "Setup.in" + (("PNG = -lpng") + (string-append "PNG = -I" png-ref "/include -L" + png-ref "/lib -lpng"))) + (substitute* "Setup.in" + (("JPEG = -ljpeg") + (string-append "JPEG = -I" jpeg-ref "/include -L" + jpeg-ref "/lib -ljpeg"))) + (substitute* "Setup.in" + (("^pypm") "#pypm")) + (substitute* "src/movie.c") + ;; Create a path to a header file provided by v4l-utils. + (system* "mkdir" "linux") + (system* "ln" "--symbolic" + (string-append v4l-ref "/include/libv4l1-videodev.h") + "linux/videodev.h") + (system* "ln" "--symbolic" "Setup.in" "Setup"))))))) + (native-inputs + `(("python-setuptools" ,python-setuptools))) + (inputs + `(("sdl" ,sdl) + ("sdl-image" ,sdl-image) + ("sdl-mixer" ,sdl-mixer) + ("sdl-ttf" ,sdl-ttf) + ("sdl-gfx" ,sdl-gfx) + ("libjpeg" ,libjpeg) + ("libpng" ,libpng) + ("libX11" ,libx11) + ("libsmpeg" ,libsmpeg) + ("portmidi" ,portmidi) + ("v4l-utils" ,v4l-utils))) + (home-page "http://www.pygame.org") + (synopsis "SDL wrapper for Python") + (description "Pygame is a set of Python modules designed for writing games. +Pygame adds functionality on top of the excellent SDL library. This allows you +to create fully featured games and multimedia programs in the python language.") + (license (list license:bsd-2 + ;; python numeric license as listed by Debian looks like + ;; an Expat-style license with a warranty disclaimer for + ;; the U.S. government and the University of California. + license:expat + license:lgpl2.0+ + license:lgpl2.1+ + license:gpl3+ + license:psfl + license:public-domain + license:lgpl2.1+)))) |